Detroit Decay An Unreal Engine 4 Scene

This is a Scene I have created using Unreal Engine 4 and Quixel suite.

I was inspired by some of the grand buildings left to Decay in Detroit as well as the Ubisoft game 'The Division'.

The idea was to create something that appears to have recently just been abandoned within a month or so whilst capturing the mood and story set in 'The Division'.

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